Designing a letterform can feel like creating a scientific specimen, a carefully studied sample whose makeup can be crafted and then adapted for use in other characters. The process of designing a typeface is a balance between gesture, intuition, and math. It can produce an abomination, something functional and beautiful, or, perhaps more interestingly, something in between.
NotDef is a collection of typefaces conceived from a formal prompt (gradients, Fraktur terminals, ultra-heavy type, slender counters) and then developed through a combination of that formal prompt and particular cultural references and connotations (corporate nametags, Hōkūleʻa, non-humanoid aliens, Urag gro-Shub the Arcanaeum librarian from Skyrim). Those references and connotations are used to imagine a world within which each typeface exists. The type’s design then defines and expands upon the rules and characteristics of that world, emulating the way we can construe the qualities of a genus by studying the qualities of its individual members.
This project investigates the ways in which type design might balance legibility and surprise to create ambiance, which can be modified by changing contexts, creating imagined worlds, and shifting materiality. Drawn letterforms demonstrate the execution of a range of expression, expanding upon the elicited feelings that are possible through careful attention to gesture and form.